Search EA-Software.com:
Real Achievement, from Educational Activities Software, provides six real solutions to develop skill competencies in older students and adults. Real Achievement is especially effective with students who have not experienced much success in traditional classroom settings. It was designed to take into account the specific characteristics of adolescent and adult learners.

Real Achievement’s primary goal is to build the necessary basic and problem solving skills that these older students need to succeed in academic institutions or in the workplace. Students begin with basic skills, develop competency, and use these previously mastered skills to develop more complex ones. Mastery at each level provides the foundation for learning and potential success at the next level.

Real Achievement presents learners with a variety of instructional formats, including tutorials, simulations, video-based lessons, remediation, and authentic assessment tasks that appeal to all types of learners.

Real Achievement includes assessment and tutorials in a variety of curriculum areas, as well as a wealth of reproducible worksheets for follow-up and reinforcement. Several of the modules also include supplemental on-line Internet activities and resources that provide opportunities for real-world learning.

Accountability for teachers is provided through our easy-to-use universal management system, which tracks student progress and provides detailed information for each student in all the lessons. With simple keystrokes, information can be printed out or viewed on screen and includes time-on-task, raw scores and percentages for all lessons. The bookmarking feature ensures that students who do not complete a lesson return to the point at which they left off at their next session.

The award-winning Learning Styles Inventory program is included free with every Real Achievement Solutions purchase.

Studies show when students' learning styles are addressed, achievement increases.

The student responds to 45 statements related to nine learning style sub-areas. Item examples: "I learn better by reading than listening." "I do well on tests if they are about things I hear in class."

Tabulation of responses is done automatically, resulting in a graph of the student's learning style preferences. Students complete the inventory on computer. For classes with limited computer access, the test can be administered by pencil and paper (reproducible test included) and the data entered on the computer.

Assess each student's preferred method of receiving and expressing information!

Based on research from
Dunn & Dunn.

$98.00
$294.00
$490.00
One Computer
Labs (5)
Net/Site (Unlimited)
LS01
LS01L
LS01S

Reports Include:

• An Individual Learning Styles graph
• A composite graph of the Class' Group Learning Style
• A graph comparing the individual student's style with that of the class
• A teacher's LSI so that the teacher can compare his/her style with that of the class composite
• Individualized and group prescriptions
Assesses each student's preferred method of receiving and expressing information!




HOME | CONTACT | DOWNLOADS | LOCAL SUPPORT | INFO
PRODUCTS | MANAGEMENT | CORRELATIONS & SCOPE
DOCUMENTATION | PRICING | TECH SUPPORT | REQUEST INFO | LINKS

© Copyright 2002 Siboney Learning Group a subsidiary of Siboney Corporation.
Traded over-the-counter as SBON.
1-888-726-8100